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Thoughts on building

Notes on indie development, side projects, and the things I learn along the way.

claudeaiios development
Apr 17, 2026

I Built My First iOS App with Claude as My Co-Developer. Here's What Actually Happened.

No iOS experience, a growing codebase, and an AI agent that once ran three simultaneous iOS simulators on my laptop. An honest account of what it's like to build a real app with Claude as your pair programmer.

7 min read
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app storeindie devios
Apr 14, 2026

Shipping Pulsefield: The Admin Nobody Warned Me About

I thought shipping an iOS app was mostly about the code and the review. It wasn't. Tax treaties, EU trader registration, two weeks of avoided forms, and a rejection I brought entirely on myself — the real cost of going indie.

5 min read
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indie deviospulsefield
Apr 7, 2026

From Dinner Table Joke to App Store: How I Actually Shipped My First iOS App

I had no iOS experience, no legal entity, and a coworker who half-jokingly told me to just build an app. Here's how that throwaway comment at dinner turned into a real iOS app — and what it took to commit.

6 min read
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